# How protection works on AoW
Your builds are protected the moment you claim them. AoW SMP runs three layers of defense — player land claims you make yourself with a golden shovel, server-wide anti-grief that blocks the worst vanilla nuisances everywhere, and full block-history rollback so nothing is ever truly lost. It's crossplay-safe and identical for Java and Bedrock players.
16.18.7 · golden-shovel claims
7.0.17 · admin regions
7.4.4 · selection wand
23.2 · rollback / inspect
golden_shovel to start a claim, then use /trust to let friends build.
Everything inside your claim is locked to outsiders — blocks, chests, doors, animals, and buttons.# Golden-shovel claiming
GriefPrevention is the player-facing claim system. You don't need any commands to get started — just the shovel and two clicks.
Place a chest and a starter claim is created around it automatically, sized to protect the area. Perfect for brand-new players who just want their loot safe.
Hold a golden_shovel, right-click one corner of your build, then right-click the
opposite corner. The rectangle between them becomes your claim.
Claims spend claim blocks. You start with a pool and earn more passively just by playing. Check your balance any time with /claimblocks.
Right-click a corner of an existing claim with the shovel to drag it bigger or smaller. Shift-right-click to switch into subdivide mode for rooms inside a claim.
| Command | What it does |
|---|---|
| /claim | Create a claim at your location (alternative to the shovel) |
| /claimslist | List every claim you own with coordinates |
| /claimblocks | Show your available and bonus claim-block balance |
| /abandonclaim | Delete the claim you're standing in and refund its blocks |
| /abandonallclaims | Remove all of your claims at once |
| /claimexplosions | Toggle whether explosions can damage blocks inside the claim |
Standing in a claim and holding the shovel shows the corners as glowing gold/glowstone blocks so you can see the exact borders. A wooden-stick "investigation" click tells you who owns nearby land.
# Trust levels
Trust is how you let other players interact with your claim. There are four levels,
from "can press a button" all the way to "can manage who else is trusted." Grant a level to one
player, or to public to open it to everyone.
| Level | Command | Grants the ability to… |
|---|---|---|
| Accesslight | /accesstrust <name> | Use buttons, levers, beds, and doors — but not open your chests or build |
| Containermedium | /containertrust <name> | Everything in Access, plus open chests, barrels, furnaces, and use animals |
| Buildfull | /trust <name> | Place and break blocks, open containers, and use everything — a full co-builder |
| Manageadmin | /permissiontrust <name> | Grant and revoke trust for other players on your behalf |
# Let your friend Steve fully build with you
/trust Steve
# Give a Bedrock player container access (note the "." prefix!)
/containertrust .NotchBR
# Open buttons/doors to absolutely everyone
/accesstrust public
# See who currently has trust on this claim
/trustlist
# Remove someone entirely
/untrust Steve
Notch in chat is actually .Notch to commands. Always include the dot
when you trust, untrust, or look up a Bedrock player: /trust .Notch.# Server-wide anti-grief
Beyond your own claims, the in-house AoWFixes plugin hardens the entire world against the classic vanilla griefing vectors — so even unclaimed land and shared frontier builds survive the things that normally ruin a survival server.
Creeper explosions still hurt and still kill you, but they no longer blow craters in the ground or destroy your builds.
Endermen can't pick up and relocate your blocks, so your paths, farms, and decorative terrain stay exactly where you placed them.
Players and mobs walking or jumping on farmland won't trample your crops back into dirt. Build the megafarm without fences.
# WorldGuard regions
WorldGuard (7.0.17) sits on top of WorldEdit (7.4.4) and is used by staff to protect server-wide builds — spawn, hubs, event arenas, and warps — with fine-grained flags that go beyond what player claims offer.
# Select two corners with the WorldEdit wand (a blaze_rod)
//wand
# left-click corner 1, right-click corner 2, then:
/rg define spawn
/rg flag spawn pvp deny
/rg flag spawn build deny
blaze_rod. If you're a builder
with WorldEdit access, bind it with //wand — left-click sets position 1,
right-click sets position 2. (Regular players use the GriefPrevention golden shovel, not this.)Region flags let staff tune each protected zone independently — toggling PvP, mob spawning, block-breaking, item drops, entry, and more. Players generally never touch WorldGuard directly; it's the back-end that keeps spawn and shared infrastructure tamper-proof.
# CoreProtect rollback
If something does slip through, nothing is permanent. CoreProtect (23.2) logs every block place, break, container transaction, and interaction — so staff can see exactly who did what and undo it surgically.
| Command | Purpose |
|---|---|
| /co inspect | Toggle inspector mode — punch any block to see its full edit history |
| /co lookup u:<name> t:3d | Look up everything a player did in the last 3 days |
| /co rollback u:<name> t:1d r:50 | Undo a player's actions in the last day within a 50-block radius |
| /co restore u:<name> t:1d r:50 | Re-apply a rollback you've undone (the inverse) |
| /co purge t:30d | Trim logged data older than 30 days to keep the database lean |
/co command set is restricted to
operators. If you've been griefed, don't try to fix it yourself — open a ticket with coordinates and
a rough time, and staff will inspect and roll back the damage with surgical precision.# Claim checklist
New to AoW? Lock down your base in five steps:
| # | Step |
|---|---|
| 1 | Place a chest near your build — a starter claim appears automatically |
| 2 | Grab a golden_shovel and right-click two opposite corners to size the claim |
| 3 | Check your remaining blocks with /claimblocks |
| 4 | Invite friends with /trust <name> (use the . prefix for Bedrock) |
| 5 | Relax — creepers, endermen, and crop-trample can't wreck your world |