01 What this is
AoW SMP runs AuraSkills 2.3.12 — a full RPG progression layer that sits quietly on top of vanilla Minecraft. You don't grind menus or accept quests. You just do the thing: mine ore, swing a sword, plant wheat, reel in fish — and the matching skill levels up on its own. Each level nudges your character a little stronger through passive stats and unlockable abilities.
02 Why AuraSkills (a plugin, not a mod)
RPG-skill systems are usually shipped as client-side Fabric/Forge mods — which instantly locks out every Bedrock player and anyone who hasn't installed exactly the right loader. That breaks crossplay, and crossplay is the whole point of AoW.
AuraSkills is a Paper plugin. All the logic lives on the server, so it works for every player on play.aowmc.com with no downloads.
Because nothing runs on your client, Bedrock players who joined through Geyser get the exact same skills, stats and menus as Java players.
It enhances vanilla actions instead of replacing them. No custom items needed to start gaining XP — chopping a tree is enough.
Everything is a clean in-game chest GUI — readable on a phone touchscreen and a desktop mouse exactly the same way.
. prefix on their name (e.g. .Steve). It doesn't change anything here — your skills are tied to your account, and the menus look identical on both platforms.
03 The skills & what raises them
Every skill levels from doing the matching vanilla activity. Here's the lineup and the actions that feed each one.
| Skill | What it covers | How you raise it |
|---|---|---|
| Farming | Crops & harvest | Harvesting fully-grown crops — wheat, carrots, potatoes, beetroot, nether wart |
| Foraging | Woodcutting | Chopping logs of any tree type |
| Mining | Ores & stone | Breaking ores, stone, deepslate and other pickaxe blocks |
| Excavation | Digging | Digging dirt, sand, gravel, clay and other shovel blocks |
| Fishing | Rod & reel | Reeling in fish, treasure and junk with a fishing rod |
| Archery | Ranged combat | Hitting and killing mobs with a bow or crossbow |
| Fighting | Melee combat | Killing mobs with swords and melee weapons |
| Defense | Taking hits | Surviving incoming damage from mobs and the environment |
| Agility | Movement | Surviving fall damage and staying mobile across the world |
| Endurance | Stamina | Sprinting, swimming and general exertion over time |
| Alchemy | Brewing | Brewing potions at a brewing stand |
| Enchanting | Enchantment table | Enchanting gear and applying enchanted books |
| Sorcery | Magic damage | Dealing damage with magic — potions and spell-like effects |
| Healing | Restoration | Regenerating health and healing yourself or others |
| Forging | Crafting & repair | Crafting, smithing and repairing equipment |
04 Stats — what levels reward you with
As skills level up they pour points into your core stats. Stats are the persistent buffs that make your character objectively stronger over time.
Raises your maximum HP above the vanilla 20 — extra hearts to soak hits, especially valuable against titled Champions.
Increases the melee damage you deal. Every point makes your sword and axe swings hit harder.
Boosts movement speed — fed primarily by Agility. The reason high-Agility players feel quick on their feet.
Improves drop quality and rare yields — better odds on fortunate rolls when you loot, mine and fish.
Raises the chance of landing critical hits for bonus damage in combat.
Speeds up XP gain — vanilla experience and skill XP both flow faster, compounding your progression.
Increases how fast your health regenerates, keeping you in the fight longer between meals.
Reduces incoming damage — scaling protection that grows with your progression, not just your gear.
05 Skill trees & abilities
Leveling a skill doesn't just raise stats — it unlocks that skill's abilities along a per-skill skill tree. These are the active, hands-on perks that change how the game feels.
| Skill | Example ability | Effect |
|---|---|---|
| Farming | Bountiful Harvest | Chance to gather extra crops from a single harvest |
| Mining | Lucky Miner | Chance for double ore drops as you dig deeper |
| Foraging | Lumberjack | Bonus log drops while chopping trees |
| Fighting | Sword Master | Increased melee damage and combat perks |
| Archery | Bow abilities | Stronger, more accurate ranged shots |
| Fishing | Treasure Hunter | Better odds on rare and treasure catches |
| Agility | Movement perks | Faster movement and reduced fall damage |
06 Commands
Everything you need lives behind a handful of commands. Bedrock players just remember the . prefix is on your name, not the command.
| Command | What it does |
|---|---|
| /skills | Open the main skills menu — every skill, your levels, stats and trees in one GUI |
| /skills top | Leaderboard — see who ranks highest by skill level |
| /stats | Quick view of your current Health, Strength, Speed, Luck and other stat totals |
| /skills toggle | Toggle the action-bar XP notifications on or off to taste |
# Java player
/skills top
# Bedrock player — same command, your name shows with the dot prefix
/skills top
# 1. .CrossplayCarl Mining 47
# 2. Steve Mining 44
07 Getting started fast
No strategy guide required — but here's the quickest way to feel the system working in your first session.
Mine some stone, chop a tree, fight a zombie. Watch the action bar — you'll see XP tick into Mining, Foraging and Fighting right away.
Browse the menu, watch your levels climb, and peek at each skill's tree to spot the next ability you'll unlock.
Want to move faster across the map? Lean into Agility — it directly feeds the Speed stat and you'll feel the difference.
Check /skills top now and then. Pick a skill to specialize and chase the top spot.